Phamori

Native iOS apps,
built with Apple's own tools.

We build iOS apps in Swift and SwiftUI, using the platform's own frameworks rather than a cross-platform layer on top of them. That decision costs a little more on day one and pays for itself every day after: faster launches, smoother scrolling, smaller downloads, and full access to everything a new iOS release brings — on the day it ships, not two frameworks later.

What we build

01

First versions

An idea taken from a blank file to a release on the App Store, scoped tightly enough to launch and architected loosely enough to grow.

02

Apps with real data

Offline-first storage, background sync, and conflict handling that behaves sensibly when someone edits the same thing on two devices.

03

Subscriptions and payments

StoreKit 2, trials, upgrades, restores, and receipt validation — the unglamorous half that decides whether the revenue actually arrives.

04

Health, fitness, and sensors

HealthKit, Core Motion, and the permission flows around them, built to Apple's privacy expectations so review does not send you back.

05

Rescue and handover

Taking over an existing app: a paid technical review first, an honest recommendation second, and a plan you can act on either way.

What's included

  • Interface design and a working design system, not just screens
  • Swift, SwiftUI, and the current Apple frameworks — no wrappers
  • App Store submission, metadata, screenshots, and review responses
  • Crash reporting and release monitoring configured before launch
  • Accessibility, Dynamic Type, and dark mode handled as you go
  • Source code, certificates, and App Store Connect access transferred to you

Questions

Why native instead of React Native or Flutter?

Because you are building one iOS app, not three platforms at once. Native gets you the fastest launch, the smoothest interface, the smallest download, and same-day access to every new iOS capability. If you genuinely need Android on the same budget, we will tell you honestly that cross-platform is the right call — and we will not take the project just to take it.

Can you publish under our Apple Developer account?

Yes, and we prefer it. The account, the certificates, and the listing should belong to you from the start rather than being migrated later.

What if Apple rejects the app?

We handle the review correspondence and the resubmission as part of the project. Most rejections come from privacy disclosures, account deletion, or subscription presentation, and we build for those rules from the first sprint rather than discovering them at the end.

Other services

Start a project

Tell us about the ios work you have in mind. A written scope, a fixed price, and a delivery date follow the first call.

Email [email protected]